Flipbook Shader Fix - Marmoset Toolbag 4
This is a shader for Marmoset Toolbag 4 (Tested for Marmoset Toolbag 4.06)
Flipbook/Texture Sheet Animation Shader
The Flipbook shader enables you to load an animated sprite sheet texture
Settings :
Use Real-Time - When enabled, the effect will play continuously. When disabled, the effect will only play during animation playback. This should be disabled for rendering videos.
- - - - - - - - - - - - - - - - - - - - - - - -
FPS - Determines the frame rate of the animated texture.
- - - - - - - - - - - - - - - - - - - - - - - -
Number of Columns - Determines how many images are stored vertically in the sprite sheet.
- - - - - - - - - - - - - - - - - - - - - - - -
Number of Lines - Determines how many images are stored horizontally in the sprite sheet.
- - - - - - - - - - - - - - - - - - - - - - - -
This shader works for both Real-time and Ray Tracing
Installation:
- Close Marmoset
- Put the scripts on ".../Toolbag 4\data\shader\mat\custom"
- In Marmoset, scroll down on a Material, on the Extra Tab, select Custom
The shader was originally written by Danilo Paulo (https://www.artstation.com/danilopaulo)
Original Shader For Marmoset Toolbag 3: https://danilopaulo.gumroad.com/l/custommarmosetshaders
I only added a few lines to fix some of the compile errors so it works with Marmoset Toolbag 4
My Art! Come have a peek and see what I can do
https://www.artstation.com/hhalf